ShaderGradient
Slow-moving 3D gradients for React, Framer and Figma that look like expensive motion design.

What it is
ShaderGradient renders animated, three-dimensional gradients with WebGL: waterfalls, planes and spheres of colour that drift and shift. Design it in the visual editor, then drop the same settings into React via the @shadergradient/react package (built on React Three Fiber), or use the Framer and Figma plugins. Open source under MIT.
Why it’s here
The good version of the animated-gradient hero. Keep the speed low and the colours close together and it reads as calm rather than loud. Check the compatibility notes: Next.js App Router needs React Three Fiber v9.
Best for
- hero backgrounds
- ambient motion
- brand moments
- Framer sites
Can my agent use this?
Agent excellent agent friendlinessYes. The README documents installation and the compatibility matrix, and the editor generates a shareable URL whose settings map directly onto component props. Design the gradient visually, then give your agent the URL and the install command.
Excellent: Public docs, public source or an installable package. An agent can read, install and implement this directly.
Access methods
- GitHub
- npm
- Docs
- Public website
Install
npm i @shadergradient/react @react-three/fiber three three-stdlib camera-controlsRelated resources
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